8/13/2023 0 Comments Best artisan tools 5eAlchemy tools are used for brewing potions, powders, and bombs. These supplies are a portable kit, so they can be utilized while adventuring, though it is always advised to have a larger set up in a permanent home or dorm for more intense experiments. Associated skills: nature, survival.Īlchemist’s Supplies consist of beakers, burners, vials, tubes, and stands required for brewing potions. Unlike Alchemy, herbalism practices can be used anywhere, and is meant to create on the fly survival healing. Herbalism kits are used solely for medicinal creations, like healing potions, salves, and editable remedies. Let’s break down the basics:Ī Herbalism Kit consists of plant guides, gardening tools, and vials to help identify and contain foraged herbs, as well as create natural remedies. They all contribute to very similar purposes, but have their own, unique offerings. I’m actually expanding on three tools in this article: the Alchemist’s Supplies, Herbalism Kit, and Poisoner’s Kit. For my guide below, I aim for something more meaningful and interactive, but also very easy to drop into your game without it becoming so time-consuming that it takes up a full session to make a potion. Some of these homebrewed systems are extremely expansive, and perfect for a particularly persnickety player. Truly, it’s one of the easiest tools to expand on, since we have so many fantasy sources to pull from. It’s very likely you’ve seen some homebrew for Alchemy in particular. In fact, my motivation for this came from one of my players’ next character being an extremely active alchemist. Plenty of players may prefer this, but if you’re someone who really wants to focus on alchemy as a trade (especially with the Artificer’s Alchemist subclass) you may be attracted to something more rewarding. At least, it’s muddled and shoved into just a downtime activity that you can passively complete without much expansion. Problem is, like many things in 5th edition, these processes are particularly robust. So, we’re going to make some new rules for tools, if you will, starting with alchemy.ĭ&D, in particular, has all sorts of existing potions that an expanded alchemy skill could lead to the creation of. However, unless you’re using them as a spellcasting focus as an artificer, you probably haven’t touched these tools much.Īnd that’s not okay, Weavers - having proficiency should mean something! It’s worth noting the Xanathar’s Guide to Everything expands on tool proficiencies on page 78, though doesn’t elaborate too much further than the PHB does. And you know what? Some of them sound so fun to use more regularly. After all, what are brewer’s tools or leather working tools going to do for you other than offer some mundane downtime activities? Well, with the Artificer class being released officially in Tasha’s Cauldron of Everything, and my incredible bias for wacky scientist archetypes, I found myself checking out all the tools you can use. Many classes and backgrounds grant proficiency with them, but it’s likely you’ve forgotten about them at one point or another. The artisan tools in D&D 5e are often treated as nothing more than little roleplay prompts.
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